The Boost Graph Library User Guide and Reference Manual Jeremy Siek Lie-Quan Lee Andrew Lumsdaine Boston. San Francisco. New York. Toronto Montreal. London. Munich. Paris. Madrid. Capetown Sydney. Tokyo. Singapore. Mexico City SiekFM.qk 11/9/01 10:55 AM Page iii. The Boost Graph Library (BGL) is the first C library to apply the principles of generic programming to the construction of the advanced data structures and algorithms used in graph - Selection from The Boost Graph Library: User Guide and Reference Manual Book.
Introduction to Generic Programming The Design of the Boost Graph Library Putting the Boost Graph Library to Work Generic Programming I Generic programming is a methodology for developing software libraries that are highly reusable and e cient.
Initial release | September 1, 1999; 20 years ago[1] |
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Stable release | 1.71.0 / August 19, 2019; 3 months ago[2][3] |
Repository | |
Written in | C++ |
Operating system | Cross-platform |
Type | Libraries |
License | Boost Software License |
Website | www.boost.org |
Boost is a set of libraries for the C++ programming language that provide support for tasks and structures such as linear algebra, pseudorandom number generation, multithreading, image processing, regular expressions, and unit testing. It contains over eighty individual libraries.
Most of the Boost libraries are licensed under the Boost Software License, designed to allow Boost to be used with both free and proprietary software projects. Many of Boost's founders are on the C++ standards committee, and several Boost libraries have been accepted for incorporation into both the C++ Technical Report 1 and the C++11 standard.[4]
The libraries are aimed at a wide range of C++ users and application domains. They range from general-purpose libraries like the smart pointer library, to operating system abstractions like Boost FileSystem, to libraries primarily aimed at other library developers and advanced C++ users, like the template metaprogramming (MPL) and domain-specific language (DSL) creation (Proto).
In order to ensure efficiency and flexibility, Boost makes extensive use of templates. Boost has been a source of extensive work and research into generic programming and metaprogramming in C++.[citation needed]
Most Boost libraries are header based, consisting of inline functions and templates, and as such do not need to be built in advance of their use. Some Boost libraries coexist as independent libraries.[5][6]
The original founders of Boost that are still active in the community include Beman Dawes and David Abrahams. Author of several books on C++, Nicolai Josuttis contributed to the Boost array library in 2001. There are mailing lists devoted to Boost library use and library development, active as of 2019.[7]
Latest version | 1.0 |
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Published | 17 August 2003 |
Yes | |
Yes | |
GPL compatible | Yes |
Copyleft | No |
Linking from code with a different license | Yes |
Boost is licensed under its own free, open-source license, known as the Boost Software License.[8] It is a permissive license in the style of the BSD license and the MIT license, but without requiring attribution for redistribution in binary form.[9] The license has been OSI-approved since February 2008[10][11] and is considered a free software license, compatible with the GNU General Public License, by the Free Software Foundation.[12]
The Wikibook C++ Programming has a page on the topic of: Libraries/Boost |